Symbolic culture



Symbolic culture is a concept used by archaeologists , social anthropologists  and sociologists to differentiate the cultural realm constructed and inhabited uniquely by Homo sapiens from ordinary "culture", which many other animals possess. Symbolic culture presupposes more than the ability to learn and transmit behavioural traditions from one generation to the next. It requires the invention of a whole new kind of things, things that have no existence in the 'real' world but exist entirely in the symbolic realm. Examples are concepts such as good and evil, mythical inventions such as gods and underworlds, and social constructs such as promises and football games. Symbolic culture is a domain of objective facts whose existence depends, paradoxically, on collective belief. A currency system, for example, exists only for as long as people continue to have faith in it. When confidence in monetary facts collapses, the facts themselves suddenly disappear. Much the same applies to citizenship, government, marriage and many other things that people in our own culture consider to be 'real'. The concept of symbolic culture draws from semiotics, and emphasises the way in which distinctively human culture is mediated through signs and concepts. The symbolic aspect of distinctively human culture has been emphasised in anthropology by Emile Durkheim, Claude Lévi-Strauss, Clifford Geertz and many others.

Evolutionary emergence: From a Darwinian standpoint, symbolic culture has proved hard to explain. One difficulty is that the concept itself often seems unsettling and philosophically unacceptable to natural scientists. Modern science became established in opposition to the idea that culturally accepted fictions can be equated with facts. Yet the concept of symbolic culture requires us to grasp just that paradoxical possibility. Long before the late twentieth century invention of the Internet, evolution allowed humans to flit between two realms, reality on the one hand, virtual reality on the other. Symbolic culture is an environment of virtual entities lacking counterparts in the real world.

It was once thought that art and symbolic culture first emerged in Europe some 40,000 years ago, during the Middle-to-Upper Palaeolithic transition – often termed the 'symbolic explosion' or 'Upper Palaeolithic revolution'. Some archaeologists still adhere to this view. Others now accept that symbolic culture probably emerged in sub-Saharan Africa at a much earlier date, during the period known as the Middle Stone Age. The evidence consists of traditions of ground ochre with strong selection for the colour red, examples of so-called ochre 'crayons' which appear to have been used for purposes of design, probably on the body, and geometric engravings on blocks of ochre. All this apparently formed part of a cosmetics industry dated to between 100,000 and 200,000 years ago. One theory is that this constitutes evidence for a ritual tradition. In addition, from about 100,000 years ago, we have pierced shells which appear to show signs of wear, suggesting that they were strung together to make necklaces. If the ochre tradition has been correctly interpreted, it constitutes evidence for the world's first 'art' - an aspect of 'symbolic culture' - in the form of personal ornamentation and body-painting. An alternative viewpoint is that pigment-only decorative systems are merely individualistic display, not necessarily indicative of ritual, whereas the bead traditions testify to language, institutionalised relationships and full-scale ritual and symbolic culture.